Report on 24hr Dance Hack

 

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If one has 24hrs it doesn’t matter if technology fails at some point, as there is plenty of time to fix it. With 24hrs there is  little pressure to ‘perform’, because there enough time for ideas to emerge and things to happen. There is also a chance to get to know the people who have come together, and one can begin a conversation, continue a few hrs later and resumer the next morning over a cup of coffee. There is even enough time to take a nap, and to come back and see where things are at.

It is not surprising that the the digital community has taken a linking to this sort of working; it is communal, fun, enterprising, supportive, and low pressure.

We started at 7pm on Saturday eve and by Sunday morning there were new hacks to explore, responsive systems that could be interacted with and tested through movement, to find the strange edges where it would kick in, or drop out. It was interesting to see that the hacks would initially encourage movement and lots of it, while over time the same hacks could also be explored as to their potential to slow down and to minimise activity. The different possibilities lead to  specific and precise dialogues between technology and body(ies).

This encounter between technologists and movers seems very timely, as otherwise how will we comprehend,  explore and advance was has already become an ubiquitous feature of the everyday, the interactive screens on which we are represented.  Highly recommended.

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